Update about slow game post federating


Poster Meme announcing New Game Featured image, large blue hashTag and Text: 9 o'clock Hashtag Games hosted by @paul@OldFriends.Live How to play #HashTagGames Write something awesome, Use the Hashtag, Toot/Post and Repeat! Please Boost Hashtag Games on Mastodon and the entire Fediverse. Alert: Message to game players Every Night, 9PM EST, (6PM PT / 2AM GMT / 3AM CET / 1PM AEDT / 3PM NZST) Proudly hosting daily games since November 16, 2022

Recently, when I post the new post at 9PM est, it has taken 15 minutes or longer for all instances on the to get it. I determined the reason why is because my enabled site is getting overwhelmed  due to the sheer number of instances trying to communicate with us when the game goes out.

I have taken some measures to prevent this and tonight we will see how it goes. If it is still slow, I will continue to tweak things.

Just know, the game is going out on time, the post should arrive shortly each evening, and I will try to get this resolved one way or another.

If you have any tips on ActivityPub and WordPress, let me know at my personal account below.

Your host, @paul

 

Poster Meme announcing New Game Featured image, large blue hashTag and Text: 9 o'clock Hashtag Games hosted by @paul@OldFriends.Live How to play #HashTagGames Write something awesome, Use the Hashtag, Toot/Post and Repeat! Please Boost Hashtag Games on Mastodon and the entire Fediverse. Alert: Message to game players Every Night, 9PM EST, (6PM PT / 2AM GMT / 3AM CET / 1PM AEDT / 3PM NZST) Proudly hosting daily games since November 16, 2022

Fediverse Reactions

6 responses

  1. @hashtaggames @paul Thank you for explaining the issue. And thank you for the #HashtagGames!

  2. @hashtaggames @paul@oldfriends.live @paul@hashtaggames.online

    Regarding the timing, at worst you could schedule it 15m early. FWIW, I rarely see your prompt. I just look to see what the usual suspects are posting.

    I guess it's not surprising that #Mastodon has this sort of hub & spoke bottleneck. It suggests a tacit assumption that popular posts originate from larger instances that can more easily handle the load.

  3. @hashtaggames

    "Recently, when I post the new #HashTagGames post at 9PM est, it has taken 15 minutes or longer for all instances on the #Fediverse to get it … why is because my #ActivityPub #WordPress enabled site is getting #DDoS due to the sheer number of instances trying to communicate with us when the game goes out."

    I often check for details when I see posts like this, in the off-hand chance I might learn something

    You seem to be on a single-user host via Namecheap

    Assuming you're posting using TCP/IP, each packet you send out to the Fediverse requires an ACK packet in return before it continues, and most transactions involve scores of packets

    Have you used something like Wireshark to look at exactly what you're sending out and receiving?

    I doubt you're being DDoSsed so much as your very small instance is suddenly talking to tens of thousands of other instances, each one of which is trying to talk back to you all at once

    Shorter: the Internet is not instantaneous

    cc @paul

    1. @hashtaggames

      Also, to look at your instance on Fediverse Observer, your Latency more than doubled between January 2025 and February 2025, from 131.97 to 473-490 ms, and hit a peak of 757 ms on Jan 2026

      Most recently: 538 ms @ Mar 2026

      Here: https://fediverse.observer/hashtaggames.online

      cc @paul

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